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Explore Elder Scrolls: Nirn

Welcome to Nirn, the planet at the center of it all! As the mortal plane and the heart of Mundus, Nirn offers an unparalleled experience for any traveler seeking adventure, mystery, and a good dose of cosmic history. Whether you're a curious scholar, a warrior seeking glory, or just someone who took a wrong turn at the Aetherius gates, Nirn has something for everyone. With two moons, an array of diverse cultures, and a mysterious history of creation, you’ll never run out of stories—or dangers—to discover.

Map of Nirn
World Map of Nirn by okiir on Deviant Art

Let’s dive into what makes Nirn a must-see destination for all those wandering the cosmic realms.

The Creation of Nirn: Divine Inspiration or Celestial Accident?

The creation of Nirn is one of the most hotly debated topics among scholars, priests, and conspiracy theorists alike. The most widely accepted account credits the deity Lorkhan as the mastermind behind the planet’s creation. Of course, "mastermind" might be too generous a term, depending on which version of the myth you follow. Some say Lorkhan tricked the other Aedra into helping him build Nirn, while others claim they all agreed willingly—at first, anyway.

The Aedra who participated in the creation of Nirn eventually gave up parts of themselves to bring the planet to life. These deities, now known as the Eight Divines, shaped the world but soon realized the project was far more costly than anticipated. Several of them abandoned ship, quite literally tearing open the fabric of reality as they escaped, leaving behind what we now know as the sun and stars.

For those of you wondering how you fit into this divine drama, don't worry. The truth is, most mortals never fully grasp the complex and contradictory nature of Nirn’s creation, and the gods seem content to let the mystery linger.

Celestial Wonders: Secunda and Masser, Nirn's Sundered Moons

As you gaze up into Nirn's night sky, you’ll notice two celestial bodies that dominate the heavens: Secunda and Masser. These moons are not just ordinary space rocks; they are said to be the shattered remnants of Lorkhan's physical form after his divine punishment. How’s that for celestial trivia?

Masser, the larger of the two moons, is an imposing presence in the night sky. It is often described as a silent observer of Nirn's daily struggles. Secunda, the smaller moon, has a more erratic orbit, sometimes trailing behind Masser or peeking around it like a shy sibling.

The moons are more than just beautiful objects in the sky. They play a significant role in shaping Nirn’s culture and magical practices. In Elsweyr, the Khajiit believe that the phases of Secunda and Masser influence their very forms and fates. So if you happen to see a feline with peculiar features, blame it on the moons.

The Climate and Seasons: Eternal Days, Frigid Nights

If you’re planning to travel to Nirn, packing appropriately can be a bit tricky. While the planet’s axial tilt is negligible—meaning the length of days and nights remains relatively consistent throughout the year—Nirn’s climate is anything but uniform. The northern regions, like Skyrim and Atmora, are frigid and unforgiving, while the southern areas, such as Elsweyr and Black Marsh, offer tropical warmth and humidity.

Weather on Nirn is as varied as its people. Snowfall is common in northern regions, with blizzards that can chill you to the bone, while rainstorms sweep through the marshlands of Argonia. But it's not all doom and gloom—beautiful auroras often light up the northern skies, adding a bit of magic to your freezing travels. If you're lucky, you might even witness a solar eclipse, though locals warn that these "Vampire Days" are best spent indoors. No one needs that kind of trouble on vacation.

Geography: From Frigid Peaks to Tropical Paradises

Nirn is nothing if not diverse in its geography. From the frozen wastelands of Atmora to the tropical rainforests of Pyandonea, every corner of this planet offers a unique experience for the wandering traveler.

Tamriel: The Heart of Civilization

Tamriel is the cultural and political hub of Nirn, home to a dizzying variety of landscapes, races, and customs. You’ve got frigid peaks, vast deserts, lush forests, and even a giant volcano. Whether you’re walking the cobblestone streets of the Imperial City, braving the icy winds of Skyrim, or exploring the marshes of Black Marsh, Tamriel has a little something for everyone.

The volcanic Red Mountain, the towering Throat of the World, and the sprawling Imperial City. Tamriel is also home to the Altmer’s Summerset Isles, a luxurious island getaway—if you can handle the elitism of the local High Elves.

Yokuda: A Land Lost to Time

To the west of Tamriel lies Yokuda, the former homeland of the Redguards. Once a thriving civilization, much of Yokuda sank beneath the waves following a cataclysmic event. Now, only remnants of its once-mighty cities remain, serving as silent monuments to a forgotten era. Currently it is largely uninhabitable, though some adventurers still search its ruins for forgotten relics of Redguard heritage.

Atmora: The Frozen North

North of Tamriel is Atmora, a land so cold it makes Skyrim seem like a beach resort. This frozen wasteland was once the home of the Nords, but due to its extreme climate, it’s largely abandoned today. Still, if you're into frostbite, Atmora’s glaciers and icy plains offer a stark and haunting beauty.

Akavir: Land of Mystery and Danger

East of Tamriel lies Akavir, a land shrouded in mystery and home to races that are the stuff of nightmares—vampiric snake men, snow demons, and tiger-dragons, to name a few. Very few have ventured to Akavir and returned to tell the tale, so if you're feeling particularly adventurous (or reckless), this might just be the destination for you.

Pyandonea: The Elusive Maormer

Far to the southwest lies Pyandonea, home to the elusive and dangerous Maormer, or Sea Elves. This rain-soaked island-continent is thick with dense jungles and shrouded in mist. Visitors are rare, mostly because the Maormer tend to view outsiders as potential sacrifices.

Thras: The Coral Kingdom

Thras, also known as the Coral Kingdom, is home to the Sload, a slow-moving, slug-like race infamous for their necromantic abilities. This eerie chain of islands is not exactly the top tourist destination, but it’s certainly unique for those seeking a more... macabre experience.

Famous Figures: Heroes, Villains, and Everything in Between

Nirn has seen its fair share of legendary figures, from world-shaping heroes to devious villains. Here are just a few notable personalities whose stories have shaped the course of history.

Once a mortal, Tiber Septim ascended to godhood and became one of the most powerful rulers in Tamriel’s history. His Empire stretched across nearly all of Tamriel, and his legacy continues to influence politics and religion across the continent.

A legendary Nord hero who led the first humans to settle in Skyrim. Known for wielding the mighty axe Wuuthrad, Ysgramor is revered as the father of modern Nordic civilization.

Also known as the King of Worms, Mannimarco is one of the most infamous necromancers in Nirn’s history. His exploits include manipulating the dead, pursuing immortality, and generally making everyone’s lives more complicated.

Why Visit Nirn?

Nirn isn’t just a planet; it’s a tapestry of cultures, landscapes, and legends, woven together in a way that few other places in the cosmos can rival. Whether you're scaling the highest mountains in Skyrim, wandering through the bustling cities of Cyrodiil, or exploring the ruins of long-lost civilizations, Nirn has something for every kind of traveler.

So why not take a leap of faith (or a portal from Oblivion) and visit Nirn today? Who knows—you might just become part of its history. But remember, always pack a weapon. Just in case. Pride and Prophecy keeps an evolving fantasy atlas to explore an array of fantasy locations across different universes.